Aug 06, 2005, 03:53 PM // 15:53
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#1
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Frost Gate Guardian
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GW is missing... Long term goals.
I'm not here saying the game is bad. I like it. It's fun. But there is a void that needs to be filled. For some background, I've played a mess of games, and the ones that kept me entranced the longest had seemingly unreachable goals. In DAoC for me it was a maxxed crafter in every craft. In Diablo II singleplayer there were two... every item in an ATMA stash, and a set of seven hardcore characters finishing the game, one from each class.
This game lacks a windmill for me to tilt at. No holy grail to find.
If you could point out one, I'd be most appritiative.
I've come up with:
1) Unlock every skill. This doesn't do it for me. Unlocking a skill is a determined outcome. You go to this point in the game, and get the skill you are after.
2) Explore every corner of every map with a primary of each class. This one has problems too, with the number of slots available, and with the lack of purpose to it.
There doesn't have to be a huge tangable reward for completion of the task, it just has to be a worthy goal. Let me know if you have come up with anything epic to strive for.
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Aug 06, 2005, 03:59 PM // 15:59
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#2
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Ascalonian Squire
Join Date: Apr 2005
Location: Holstebro, Denmark
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I agree completely.
But, this is what all the complainers keep complaining about. This is the 'grinding' part that none of them wants.
'They' want to be able to do whatever 'they' want. So if you have a goal to strive for, that you can't get to almost instantly, 'they' will no-doubt mass spam every forum to get it removed, or be handed to them on a silver platter..
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Aug 06, 2005, 04:06 PM // 16:06
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#3
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Academy Page
Join Date: Jun 2005
Location: New Carrollton, MD
Profession: R/Mo
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Quote:
Originally Posted by Red Memory
I agree completely.
But, this is what all the complainers keep complaining about. This is the 'grinding' part that none of them wants.
'They' want to be able to do whatever 'they' want. So if you have a goal to strive for, that you can't get to almost instantly, 'they' will no-doubt mass spam every forum to get it removed, or be handed to them on a silver platter..
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quoted for Truth.
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Aug 06, 2005, 04:19 PM // 16:19
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#4
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Ascalonian Squire
Join Date: Aug 2005
Guild: Aesir's Lost
Profession: W/Mo
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/signed
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Aug 06, 2005, 04:22 PM // 16:22
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#5
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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/signed, games fun but I want a goal, maybe the 60k armour...
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Aug 06, 2005, 04:32 PM // 16:32
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#6
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Frost Gate Guardian
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Oh, I don't want the grind. See... a grind is something you HAVE to do in order to compeat. They've done an excellent job minimizing that. You can really become competative quite quickly if you are a quick learner, who knows how to work with his team.
I want an optional goal. Not one for the mainstream. Not one that destroys the balance, so that everyone would want to do it. The reward would be doing it, not having done it. Perhaps future chapters might give us something.
Again though, I ask... is anyone on a bizarre quest of their own?
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Aug 06, 2005, 04:39 PM // 16:39
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#7
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Quote:
Originally Posted by Shagsbeard
Oh, I don't want the grind. See... a grind is something you HAVE to do in order to compeat. They've done an excellent job minimizing that. You can really become competative quite quickly if you are a quick learner, who knows how to work with his team.
I want an optional goal. Not one for the mainstream. Not one that destroys the balance, so that everyone would want to do it. The reward would be doing it, not having done it. Perhaps future chapters might give us something.
Again though, I ask... is anyone on a bizarre quest of their own?
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I'm currently trying to finish the PvE storyline with a Pure Beastmaster.I'm currently at the Caves of Sorrow Mission..with my level 20 pet warthog Barubaru which I got in pre-searng ascalon.
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Aug 06, 2005, 04:45 PM // 16:45
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#9
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Ascalonian Squire
Join Date: Jul 2005
Guild: Ahoy Me Hearties [Yarr]
Profession: W/Mo
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.....aaaaaaaaaaannnnnnnnnnnddddddddddddddd the answer to your question is........
BOOM!
The Fissure armour.
there is absolutley NO way that getting the FoW for just ONE character can be done in what could be construed as a "small" amount of time. let alone getting it on 4 characters. it takes approximatley 1 million GP to get a set of FoW armour, then theres actually GETTING to the crafter, which may not seem like a big deal for most, but i live in europe. and you know why thats a problem.
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Aug 06, 2005, 04:54 PM // 16:54
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#10
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Frost Gate Guardian
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Yep... that's a goodie. Now, the current problems the game is having with it's economy stem from the fact that this seems to be the only long term goal. People are making monks with supior runes to solo the underworld. The price of stuff is going through the roof. The economy is in turmoil.
I was hoping for something that was a bit more obscure than collecting the armors. But it's a good point. Thanks for bringing it here.
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Aug 06, 2005, 05:00 PM // 17:00
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#11
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Ascalonian Squire
Join Date: Aug 2005
Guild: PCNC - Planet Command & Conquer
Profession: R/E
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well Guildwars does have a long term goal. Guild battles. thats pretty much the long term goal for every person in this game, level up, get strong, UAS, and then go GvG. after all the title is guild wars.
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Aug 06, 2005, 05:10 PM // 17:10
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#12
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Um Long term goal? --> Fissure of Woe armor x4 characters
Not That I WILL ever do this. Most of the Fissure armor is crappy in comparison to their 15k counterparts.
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Aug 06, 2005, 05:10 PM // 17:10
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#13
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Academy Page
Join Date: Jun 2005
Guild: Pilsner Urquell Guardians [PUG]
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For me, the long term goal is in PvP. It is great to see how we are getting better and better every day when we train in Tombs. So my first goal is winning in HoH with guild mates and then become competitive and active in Guild ladder.
This is why I cant stop admiring Guild Wars, it is about skills and training.
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Aug 06, 2005, 05:20 PM // 17:20
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#14
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Krytan Explorer
Join Date: Apr 2005
Location: Somewhere between the Real World and Tyria ;P
Guild: The Gothic Embrace [Goth]
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Umm have you found grown up Gwen yet?
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Aug 06, 2005, 06:51 PM // 18:51
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#15
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Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
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Get fissure armor for all 4 characters. Then get fissure armor for all your guildmates. Then get fissure armor for me. Then get fissure armor for all players on your server. Then get fissure armor for everyone in the world.
There, long term goals :P
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Aug 06, 2005, 06:59 PM // 18:59
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#16
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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Quote:
Originally Posted by FooB
.....aaaaaaaaaaannnnnnnnnnnddddddddddddddd the answer to your question is........
BOOM!
The Fissure armour.
there is absolutley NO way that getting the FoW for just ONE character can be done in what could be construed as a "small" amount of time. let alone getting it on 4 characters. it takes approximatley 1 million GP to get a set of FoW armour, then theres actually GETTING to the crafter, which may not seem like a big deal for most, but i live in europe. and you know why thats a problem.
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That made me laugh pretty hard, nice one m8:
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Aug 06, 2005, 11:14 PM // 23:14
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#17
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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This games lacks nothing, its a game and it does what all games do... gets boring and over played.. i use to play like 15 hours a day, but now ive cut down to like 3-4 hours at most, i play less so i don't get bored as fast... the point is that there is probly no way Anet can make this game "never get boring" because eventualy a new game will arive and people will flock like sheep to that game much like they did to this one...
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Aug 06, 2005, 11:54 PM // 23:54
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#18
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Krytan Explorer
Join Date: May 2005
Guild: Stolen Dreams
Profession: R/Me
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I have to agree with the OP, there is a lack of a goal after ring of fire missions.
More quests, more repeatable easily accessable quests would go along way to bringing back a fun factor.
FoW and Underworld, simply don't do it for me, neither does getting the armour from FoW. It looks pretty and erm thats it, the 75k armour in a full set is enough for me.
FoW and Underworld are actually no better than a fair few of the harder PvE areas, the only diff is it costs 1 plat, and the death pen if party dies is area over. The areas don't actually offer anything new interms of gameplay innovation, just frustration and expense if you are in a poor PuG.
HoH does have some varied gameplay, is fun and doesn't cost 1 plat, But getting a good team is not that easy if you rely on PuG.
This is about as appealling to me as running lonars from becons perch with henchies at -60%.
The game is fairly good, but best played in small doses after completion. A.net would like you to play constantly, but unless you are a PvP fan in a PvP orientated guild, Guild Wars does not cut it.
Perhaps if in the expansion they expand the Guild Halls into domains that can be attacked, won and lost, with owning a guild hall like owning land and you receive tax / gold from the areas surrounding it would be more interesting. Then if you beat a guild you would gain their guild hall and increase your gold gain. The gold could be used to purchase stuff, more npc guards for your guild halls, guards for your areas surrounding the guilds. Even have the guild halls only accessable to attack if you have travelled there via a PvE instance.
This has been done with other mmorpg's, but could be done alot better with the GW PvP system.
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Aug 06, 2005, 11:59 PM // 23:59
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#19
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Ascalonian Squire
Join Date: May 2005
Guild: Tyranny of Choice
Profession: Me/N
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Who cares about Fissure/UW armor?
/signed
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Aug 07, 2005, 12:01 AM // 00:01
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#20
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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I think this discussion/petition is more appropriate in the Sanitarium as it is more 'ideas'-based. I am moving it there.
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